giovedì 11 aprile 2019

DCSS v0.23.2 Bugfix Release


Nuova bugfix release per per Dungeon Crawl, questa volta estesa anche alla vecchia versione stabile del gioco (la V0.22). La nuova versione va a sistemare i seguenti problemi:

  • Various seed-related bugfixes and improvements:
    • Seed input now supports pasting, and is autofilled from the last game.
    • The seed input box now has an extra digit.
    • The game seed is saved correctly and will no longer show as 0 for games started after this fix.
    • Seed stability for floating point calculations: for most configuration the main dungeon should remain unchanged, but 32 bit systems (and 32-bit builds) should now be much more stable, among others. Slime will likely differ.
    • Seed stability for rc options: certain rc options affected the generation of some layouts, leading to divergent seeds.
  • AK starts will no longer crash when exiting the abyss in pregen games.
  • Gozag bribe branch in pregen games now works correctly when entering a
  • previously unvisited level.
  • Meatsprint is now difficult again.

Ecco infine i links per scaricare questa nuova versione stabile del gioco e i trunk builds.

Happy Crawling!

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