Pare mi sia perso un po' di annunci per quel che riguarda il mio dungeon crawler preferito: Dungeon Crawl Stone Soup! Innanzitutto l'uscita della versione stabile 0.25.1 che fissa alcuni fastidiosi bugs della versione 0.25 rilasciata poco più che un mese fa:
- Artefacts from acquirement now leave a note in morgues.
- Scarf of harm is fixed.
- Foxfire will no longer attack out of LoS.
- Stacking from empty Nemelex decks is no longer possible.
- Wizlab entry now generates a milestone / note again.
- Fix a bug where cloud generators triggered on load when no time had passed, leading to a different cloud arrangement from saving + reloading.
- Seeded play fixes for seed instability in a few cases, as well as crashes related to seed stability and pregeneration code.
- Several speedups for dungeon rendering, especially in zigs.
- Sprint 3 cloud generators have been retuned.
- Improvements to the behavior of restart_after_save (on by default since 0.25.0).
- Using [] in map view from stairs to view other levels now correctly finds the matching stairs.
- Crashes to do with annotation, off-level map view, and custom flashes have been fixed.
- It is no longer possible for a bug to cause the player to drown or fall into lava, emergency flight will be activated instead.
Poi ben due aggiornamenti sul lavoro su i Trunk builds, pubblicati rispettivamente il 13/07/2020 e il 20/07/2020, con i loro change-logs a rimorchio.
Come sempre, chiudo con i links per scaricare l'ultimo trunk build o la versione stabile (0.25.1) del gioco.
Happy Crawling!
Happy Crawling!